Microsoft Mouse Mac Os X



Microsoft Designer Bluetooth Mouse is not getting detected as a bluetooth mouse on OSX 10.10.3. During pairing, it just shows up as a bluetoth device and after some time, there is a popup that no mouse is connected. Also, when you try to add the mouse though Mouse-Add a Bluetooth Mouse screen, the mouse is not gettng detected.

  1. Microsoft Mouse Driver Mac Os X
  2. Microsoft Bluetooth Mouse Mac Os X
  3. Microsoft Mouse Mac Os X Update

Microsoft Mouse Driver Mac Os X

System requirements call for Mac OS X 10.1.2 or higher, 15MB of hard disk space, and, obviously, a compatible Microsoft mouse. This story, 'Microsoft IntelliPoint mouse driver out for OS X' was. Mac Apps for Mouse Drivers. Mac Apps for Mouse Drivers. Join or Sign In. Sign in to add and modify your software. Microsoft IntelliPoint and IntelliType Pro. Mouse & keyboard drivers. The Macintosh (mainly Mac since 1998) is a family of personal computers designed, manufactured, and sold by Apple Inc. Since January 1984. The original Macintosh is the first successful mass-market personal computer to have featured a graphical user interface, built-in screen, and mouse. Apple sold the Macintosh alongside its popular Apple II family of computers for almost ten years until the. I don't think it's a question to Microsoft. You may see the specs. The mouse is meant to be compatible with Mac OS X 10.10. It was compatible with El Capitan (10.11), but it won't stay connected with Sierra (10.12) if you re-paired or initially connected the mouse with that OS.

Mouse

tl;dr: Everything works properly, except the Windows Button. But you can remap it to Mouse Button 4 using KeyRemap4MacBook.

I just got a new mouse: Microsoft Sculpt Mobile Mouse. And because I only use Mac OS X, I didn’t expect that all the features are available on OS X. The reason I choose Microsoft’s mouse over Logitech’s is because that many people reported that horizontal scrolling, or “spin”, is not working at all on OS X.

Here is the test result for those who want to get one but don’t know whether it works on your Mac.

Horizontal Scrolling (Tilt Button)

Works out-of-the-box. But don’t expect that it is as smooth as built-in Trackpad or the Magic Mouse.

Windows Button

Does not work properly. It is not recognized as Mouse button 4, but it can be remapped by KeyRemap4MacBook.

Interestingly, if you use an app that can inspect keyboard inputs, the Windows button actually sends Command key to OS X, which is equivalent to Windows key on Windows. That’s why it is possible to open Start Menu on Windows 7 without any driver.

Here is the log when I record events in EventViewer of KeyRemap4MacBook. The operations are:

Microsoft bluetooth mouse mac os x
  1. Click and hold Windows button - it is recognized as Command_R with Cmd flag.
  2. Release Windows button - it is recognized as Command_R but no Cmd flag (key up?)
  3. Click and hold Windows button and press i on the keyboard - it sends Cmd+i

And it actually works like a Command key: if you select a Finder item and try step 3, it will open “Info” window, just like pressing Cmd+i on keyboard.

Mouse

Disabling the Windows Button

If you don’t want it work anymore, you can disable that button in Keyboard system preferences. The downside is that, if you have a Microsoft keyboard connecting to that receiver, then your Windows key on that keyboard will be disabled too. (I don’t have one so I don’t care about that)

Remapping the Windows Button

Because the Windows button simply sends Command_R, to remap that button without affecting the actual Right Command from keyboard, the remapping must be assigned solely to the mouse. Fortunately it is possible to do this with KeyRemap4MacBook. After read the document of private.xml I figured out how to remap the Windows button to Mouse button 4:

Now you can assign Mouse Button 4 to whatever you want! (for example, Exposé)

Again, if you’ve also connected a Microsoft keyboard with the same receiver, your right Command will be overridden to Mouse Button 4.

IntelliPoint (The Driver)

Microsoft Bluetooth Mouse Mac Os X

I downloaded 8.2.0 (v305) from Microsoft’s website. Unfortunately the mouse is not recognized by IntelliPoint, and I cannot map any button to whatever I want.

BTW I tried Windows version too, and it is also not possible to remap the Windows button.

Note: it seems that there is a bug in IntelliPoint for Mac: the remapping is not activated immediately after boot, until Microsoft Mouse system preferences is opened. There is a workaround for that.

Conclusion

Since there is a way to use Windows button on OS X, I’ll use it.


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Is this just to enable and set extra buttons?
I have a wireless bluetooth IntelliMouse, but it only has 5 buttons total and I use 4 & 5 for expose which works without the driver.

separate keyboard drivers only from Logitech control center?

Slightly off topic, but would anyone happen to know where or how to get separate keyboard drivers from the Logitech Control Center suite for OSX? I have an older Elite keyboard that uses LCC, but a newer G5 laser mouse that will not function if LCC is installed (it does however work with USB overdrive, but LCC must still not be installed on the system).

The MS keyboard driver also works well for it's PS/2 keyboards as well. I had a spare MS Natural keyboard, bought a generic USB-PS/2 adapter, then hacked the driver usb-matching dictionary to recognize the generic adapter. Now the keyboard works great, including the non-standard buttons like volume-up/down/mute/play.

Could you explain a bit more in detail? Which file contains the dictionary and where did you get the correct values from?

Microsoft Mouse Mac Os X Update

You need to edit the file at:
/System/Library/Extensions/MicrosoftKeyboard.kext/Contents/PlugIns/MicrosoftKeyboardUSB.kext/Contents/Info.plist
This contains the USB matching information that match USB information for the device with which devices Microsoft's kext supports.
I added this dictionary entry to it [as a child entry of the 'IOKitPersonalities' dictionary:
<key>P063 Wireless Natural Multimedia Keyboard</key>
<dict>
<key>CFBundleIdentifier</key>
<string>com.microsoft.driver.MicrosoftKeyboardUSB</string>
<key>IOClass</key>
<string>MicrosoftKeyboardUSB</string>
<key>IOProviderClass</key>
<string>IOUSBInterface</string>
<key>bConfigurationValue</key>
<integer>1</integer>
<key>bInterfaceNumber</key>
<integer>0</integer>
<key>idProduct</key>
<integer>1</integer>
<key>idVendor</key>
<integer>3389</integer>
</dict>
I found the information needed for this using USB Prober, which is part of XCode [free download from Apple, also on System Installer DVD's].
This is the info that is displayed in USB Prober for my adapter:
Low Speed device @ 5 (0xFD110000): ............................................. Composite device: 'USBPS2'
Device Descriptor
Descriptor Version Number: 0x0110
Device Class: 0 (Composite)
Device Subclass: 0
Device Protocol: 0
Device MaxPacketSize: 8
Device VendorID/ProductID: 0x0D3D/0x0001 (TANGTOP TECHNOLOGY CO., LTD.)
Device Version Number: 0x0001
Number of Configurations: 1
Manufacturer String: 0 (none)
Product String: 2 'USBPS2'
Serial Number String: 0 (none)

Last time I installed the MS keyboard/mouse software, the combined installer had a 'customize' button that allowed you to choose the mouse or keyboard software only.